Yeonsu's Portfolio / Home

FEATURED PROJECTS

Yeonsu's Portfolio — Home

Yeonsu Park

INTERACTION DESIGNER & GAME DEVELOPER

Problem-led designer with a focus on inclusive, game-based, and interactive experiences.

shaypark.syp@gmail.com

Princess Escape

TYPE

Game Design / Development

TOOLS

p5.js, JavaScript

ROLE

Solo Designer / Developer

BRIEF

TRPG where the narrative dictates the mechanics — every rule is also a character truth.

Barley Hall 1483

TYPE

UX Design / Gamified Learning

TOOLS

HTML, CSS, JS, Figma

ROLE

Solo UX Designer & Developer

BRIEF

PDF training that failed 80+ year-olds → gamified web app with 100% task completion across all ages.

4 items

Interaction Designer & Game Developer · York, UK

IM / CT Showcase

TYPE

Brand & Visual Design

TOOLS

Adobe Illustrator, Photoshop

ROLE

Design Lead (CT) / Deputy Lead (IM)

BRIEF

Real-world event identities: logo, mascot, 10 award icons, certificate — used in front of a live audience.

The Last Note

TYPE

Game Development

TOOLS

Unity, C#

ROLE

Solo Designer / Developer

BRIEF

5-minute horror experience built in Unity engine — scope decisions made before a line of code.

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Yeonsu's Portfolio — Home

Yeonsu Park

INTERACTION DESIGNER & GAME DEVELOPER

Problem-led designer with a focus on inclusive, game-based,

and interactive experiences.

FEATURED PROJECTS

Princess Escape

TYPE

Game Design / Development

TOOLS

p5.js, JavaScript

ROLE

Solo Designer / Developer

BRIEF

TRPG where the narrative dictates the mechanics — every rule is also a character truth.

Barley Hall 1483

TYPE

UX Design / Gamified Learning

TOOLS

HTML, CSS, JS, Figma

ROLE

Solo UX Designer & Developer

BRIEF

PDF training that failed 80+ year-olds → gamified web app with 100% task completion across all ages.

4 items

Interaction Designer & Game Developer · York, UK

IM / CT Showcase

TYPE

Brand & Visual Design

TOOLS

Adobe Illustrator, Photoshop

ROLE

Design Lead (CT) / Deputy Lead (IM)

BRIEF

Real-world event identities: logo, mascot, 10 award icons, certificate — used in front of a live audience.

The Last Note

TYPE

Game Development

TOOLS

Unity, C#

ROLE

Solo Designer / Developer

BRIEF

5-minute horror experience built in Unity engine — scope decisions made before a line of code.

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